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Simone Basso 87e5234586
refactor(inputloader): all fast tests together (#269)
This change allows us to have all fasts tests together. They are
mostly unit tests or integration tests that do not require the
network. The advantage of this strategy is the following. We can
now run all these tests with a single click in VSCode. In turn,
doing that tells us which lines of code we are not covering.

The tests requiring the network are in a separate file, so we can
easily see which lines of code are testing without using the network
and which ones instead depend on that. (Currently, 100% of the
inputloader.go file is tested without using the network.)

While there, rename the other file such that is clear that it
contains tests requiring the network. We now have some tests in
inputloader_test.go that are not strictly unit tests.

This refactoring was identified as useful while working
on https://github.com/ooni/probe/issues/1299.
2021-03-29 19:19:06 +02:00
.github/workflows fix(android): remove pin to specific NDK version (#246) 2021-03-08 14:52:04 +01:00
CLI refactor: build miniooni from toplevel (#203) 2021-02-02 15:34:03 +01:00
cmd feat(inputloader): use check-in to fetch URLs (#267) 2021-03-29 18:46:26 +02:00
debian Release 3.6.0 (#239) 2021-03-03 14:42:17 +01:00
docs doc: ensure all top dirs have an explanatory README (#214) 2021-02-03 16:54:00 +01:00
E2E feat: use go1.16 and resources embedding (#235) 2021-03-02 12:08:24 +01:00
internal refactor(inputloader): all fast tests together (#269) 2021-03-29 19:19:06 +02:00
MOBILE doc: ensure all top dirs have an explanatory README (#214) 2021-02-03 16:54:00 +01:00
pkg feat(session): expose CheckIn method (#266) 2021-03-29 15:04:41 +02:00
QA feat: use go1.16 and resources embedding (#235) 2021-03-02 12:08:24 +01:00
.gitignore refactor: move more commands to internal/cmd (#207) 2021-02-03 12:23:15 +01:00
build-android.bash fix(android): remove pin to specific NDK version (#246) 2021-03-08 14:52:04 +01:00
build-ios.bash feat: use go1.16 and resources embedding (#235) 2021-03-02 12:08:24 +01:00
build-miniooni.sh feat: use go1.16 and resources embedding (#235) 2021-03-02 12:08:24 +01:00
build.sh feat: use go1.16 and resources embedding (#235) 2021-03-02 12:08:24 +01:00
CODE_OF_CONDUCT.md doc: add code of conduct (#157) 2020-11-03 21:16:04 +01:00
CODEOWNERS chore: continue merging probe-engine into probe-cli (#211) 2021-02-03 14:42:51 +01:00
CONTRIBUTING.md doc: merge the engine and the cli readmes (#215) 2021-02-03 19:29:12 +01:00
go.mod engine/ooapi: autogenerated API with login and caching (#234) 2021-03-04 11:51:07 +01:00
go.sum engine/ooapi: autogenerated API with login and caching (#234) 2021-03-04 11:51:07 +01:00
LICENSE.md Add LICENSE.md 2018-07-11 18:06:27 +02:00
publish-android.bash refactor: start building an Android package (#205) 2021-02-03 10:51:14 +01:00
publish-ios.bash refactor: enable automatic iOS builds (#209) 2021-02-03 13:51:15 +01:00
Readme.md chore: set version to 3.7.0-alpha (#240) 2021-03-04 11:36:41 +01:00
smoketest.sh fix: import path should be github.com/ooni/probe-cli/v3 (#200) 2021-02-02 10:32:46 +01:00
testjafar.bash refactor: enable QA tests and jafar self test (#208) 2021-02-03 13:20:37 +01:00

OONI Probe Client Library and CLI

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The next generation OONI Probe: client library and Command Line Interface.

User setup

Please, follow the instructions at ooni.org/install/cli to install ooniprobe. If we do not support your use case, please let us know.

Once ooniprobe is installed, try ooniprobe help to get interactive help.

Reporting issues

Please, report issues with this codebase at github.com/ooni/probe. Please, make sure you tag such issues using the ooni/probe-cli label.

Repository organization

Every top-level directory contains an explanatory README file.

Development setup

Be sure you have golang >= 1.16 and a C compiler (when developing for Windows, you need Mingw-w64 installed).

You need to download assets first using:

go run ./internal/cmd/getresources

Then you can build using:

go build -v ./cmd/ooniprobe

This will generate a binary called ooniprobe in the current directory.

Android bindings

./build-android.bash

We automatically build Android bindings whenever commits are pushed to the mobile-staging branch. Such builds could be integrated by using:

implementation "org.ooni:oonimkall:VERSION"

Where VERSION is like 2020.03.30-231914 corresponding to the time when the build occurred.

iOS bindings

./build-ios.bash

We automatically build iOS bindings whenever commits are pushed to the mobile-staging branch. Such builds could be integrated by using:

pod 'oonimkall', :podspec => 'https://dl.bintray.com/ooni/ios/oonimkall-VERSION.podspec'

Where VERSION is like 2020.03.30-231914 corresponding to the time when the build occurred.

Updating dependencies

go get -u -v ./... && go mod tidy

Releasing

  1. update binary data as described above;

  2. update internal/version/version.go;

  3. make sure you have updated dependencies;

  4. run ./build.sh release and follow instructions.