ooni-probe-cli/ooni.go
Arturo Filastò 8a27de6c7d
Remove all settings which are not implemented (#73)
* Remove all settings which are not implemented

* Add support for migrating config files from version 0 -> 1

Add basic unittests for the config file migration

* Update the config file used by travis

* Fix typos in console log messages

* Improve the comment

* Fix type of limit

* Set informed consent to true in the travis config
2019-11-14 17:58:31 +01:00

163 lines
3.6 KiB
Go

package ooni
import (
"io/ioutil"
"os"
"github.com/apex/log"
"github.com/ooni/probe-cli/config"
"github.com/ooni/probe-cli/internal/bindata"
"github.com/ooni/probe-cli/internal/database"
"github.com/ooni/probe-cli/internal/enginex"
"github.com/ooni/probe-cli/internal/legacy"
"github.com/ooni/probe-cli/internal/onboard"
"github.com/ooni/probe-cli/utils"
"github.com/ooni/probe-cli/version"
engine "github.com/ooni/probe-engine"
"github.com/pkg/errors"
"upper.io/db.v3/lib/sqlbuilder"
)
// Context for OONI Probe
type Context struct {
Config *config.Config
DB sqlbuilder.Database
IsBatch bool
Session *engine.Session
Home string
TempDir string
dbPath string
configPath string
}
// MaybeLocationLookup will lookup the location of the user unless it's already cached
func (c *Context) MaybeLocationLookup() error {
return c.Session.MaybeLookupLocation()
}
// MaybeOnboarding will run the onboarding process only if the informed consent
// config option is set to false
func (c *Context) MaybeOnboarding() error {
if c.Config.InformedConsent == false {
if c.IsBatch == true {
return errors.New("cannot run onboarding in batch mode")
}
if err := onboard.Onboarding(c.Config); err != nil {
return errors.Wrap(err, "onboarding")
}
}
return nil
}
// Init the OONI manager
func (c *Context) Init() error {
var err error
if err = legacy.MaybeMigrateHome(); err != nil {
return errors.Wrap(err, "migrating home")
}
if err = MaybeInitializeHome(c.Home); err != nil {
return err
}
if c.configPath != "" {
log.Debugf("Reading config file from %s", c.configPath)
c.Config, err = config.ReadConfig(c.configPath)
} else {
log.Debug("Reading default config file")
c.Config, err = InitDefaultConfig(c.Home)
}
if err != nil {
return err
}
if err = c.Config.MaybeMigrate(); err != nil {
return errors.Wrap(err, "migrating config")
}
c.dbPath = utils.DBDir(c.Home, "main")
log.Debugf("Connecting to database sqlite3://%s", c.dbPath)
db, err := database.Connect(c.dbPath)
if err != nil {
return err
}
c.DB = db
tempDir, err := ioutil.TempDir("", "ooni")
if err != nil {
return errors.Wrap(err, "creating TempDir")
}
c.TempDir = tempDir
sess, err := engine.NewSession(engine.SessionConfig{
Logger: enginex.Logger,
SoftwareName: "ooniprobe-desktop",
SoftwareVersion: version.Version,
AssetsDir: utils.AssetsDir(c.Home),
TempDir: c.TempDir,
})
if err != nil {
return err
}
c.Session = sess
return nil
}
// NewContext creates a new context instance.
func NewContext(configPath string, homePath string) *Context {
return &Context{
Home: homePath,
Config: &config.Config{},
configPath: configPath,
}
}
// MaybeInitializeHome does the setup for a new OONI Home
func MaybeInitializeHome(home string) error {
for _, d := range utils.RequiredDirs(home) {
if _, e := os.Stat(d); e != nil {
if err := os.MkdirAll(d, 0700); err != nil {
return err
}
}
}
return nil
}
// InitDefaultConfig reads the config from common locations or creates it if
// missing.
func InitDefaultConfig(home string) (*config.Config, error) {
var (
err error
c *config.Config
configPath = utils.ConfigPath(home)
)
c, err = config.ReadConfig(configPath)
if err != nil {
if os.IsNotExist(err) {
log.Debugf("writing default config to %s", configPath)
var data []byte
data, err = bindata.Asset("data/default-config.json")
if err != nil {
return nil, err
}
err = ioutil.WriteFile(
configPath,
data,
0644,
)
if err != nil {
return nil, err
}
return InitDefaultConfig(home)
}
return nil, err
}
return c, nil
}