Simone Basso 55bdebe8b2
engine/ooapi: autogenerated API with login and caching (#234)
* internal/engine/ooapi: auto-generated API client

* feat: introduce the callers abstraction

* feat: implement API caching on disk

* feat: implement cloneWithToken when we require login

* feat: implement login

* fix: do not cache all APIs

* feat: start making space for more tests

* feat: implement caching policy

* feat: write tests for caching layer

* feat: add integration tests and fix some minor issues

* feat: write much more unit tests

* feat: add some more easy unit tests

* feat: add tests that use a local server

While there, make sure many fields we care about are OK.

* doc: write basic documentation

* fix: tweak sentence

* doc: improve ooapi documentation

* doc(ooapi): other documentation improvements

* fix(ooapi): remove caching for most APIs

We discussed this topic yesterday with @FedericoCeratto. The only
place where we want LRU caching is MeasurementMeta.

* feat(ooapi): improve handling of errors during login

This was also discussed yesterday with @FedericoCeratto

* fix(swaggerdiff_test.go): temporarily disable

Before I work on this, I need to tend onto other tasks.

* fix(ootest): add one more test case

We're going towards 100% coverage of this package, as it ought to be.

* feat(ooapi): test cases for when the probe clock is off

* fix(ooapi): change test to have 100% unittest coverage

* feat: sync server and client APIs definition

Companion PR: https://github.com/ooni/api/pull/218

* fix(ooapi): start testing again against API

* fix(ooapi): only generate each file once

* chore: set version to 3.7.0-alpha

While there, make sure we don't always skip a currently failing
riseupvpn test, and slightly clarify the readme.

* fix(kvstore): less scoped error message
2021-03-04 11:51:07 +01:00
2021-03-03 14:42:17 +01:00
2021-03-03 14:42:17 +01:00
2021-03-03 14:42:17 +01:00
2018-07-11 18:06:27 +02:00

OONI Probe Client Library and CLI

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The next generation OONI Probe: client library and Command Line Interface.

User setup

Please, follow the instructions at ooni.org/install/cli to install ooniprobe. If we do not support your use case, please let us know.

Once ooniprobe is installed, try ooniprobe help to get interactive help.

Reporting issues

Please, report issues with this codebase at github.com/ooni/probe. Please, make sure you tag such issues using the ooni/probe-cli label.

Repository organization

Every top-level directory contains an explanatory README file.

Development setup

Be sure you have golang >= 1.16 and a C compiler (when developing for Windows, you need Mingw-w64 installed).

You need to download assets first using:

go run ./internal/cmd/getresources

Then you can build using:

go build -v ./cmd/ooniprobe

This will generate a binary called ooniprobe in the current directory.

Android bindings

./build-android.bash

We automatically build Android bindings whenever commits are pushed to the mobile-staging branch. Such builds could be integrated by using:

implementation "org.ooni:oonimkall:VERSION"

Where VERSION is like 2020.03.30-231914 corresponding to the time when the build occurred.

iOS bindings

./build-ios.bash

We automatically build iOS bindings whenever commits are pushed to the mobile-staging branch. Such builds could be integrated by using:

pod 'oonimkall', :podspec => 'https://dl.bintray.com/ooni/ios/oonimkall-VERSION.podspec'

Where VERSION is like 2020.03.30-231914 corresponding to the time when the build occurred.

Updating dependencies

go get -u -v ./... && go mod tidy

Releasing

  1. update binary data as described above;

  2. update internal/version/version.go;

  3. make sure you have updated dependencies;

  4. run ./build.sh release and follow instructions.

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