* refactor: move more commands to internal/cmd
Part of https://github.com/ooni/probe/issues/1335.
We would like all commands to be at the same level of engine
rather than inside engine (now that we can do it).
* fix: update .gitignore
* refactor: also move jafar outside engine
* We should be good now?
This is how I did it:
1. `git clone https://github.com/ooni/probe-engine internal/engine`
2. ```
(cd internal/engine && git describe --tags)
v0.23.0
```
3. `nvim go.mod` (merging `go.mod` with `internal/engine/go.mod`
4. `rm -rf internal/.git internal/engine/go.{mod,sum}`
5. `git add internal/engine`
6. `find . -type f -name \*.go -exec sed -i 's@/ooni/probe-engine@/ooni/probe-cli/v3/internal/engine@g' {} \;`
7. `go build ./...` (passes)
8. `go test -race ./...` (temporary failure on RiseupVPN)
9. `go mod tidy`
10. this commit message
Once this piece of work is done, we can build a new version of `ooniprobe` that
is using `internal/engine` directly. We need to do more work to ensure all the
other functionality in `probe-engine` (e.g. making mobile packages) are still WAI.
Part of https://github.com/ooni/probe/issues/1335
* feat: sketch out periodic command
* feat: sketch out periodic command for macOS
* feat: implement darwin's launch agent
* refactor: better way to run on darwin
Make sure we have code that builds on all platforms.
* fix(run): max 10 URLs with darwin in unattended mode
* feat: add support for seeing/streaming logs
* feat: implement the status command and add usage hints
* feat(periodic): run onboarding if needed
* fix: no too confusing function names
* fix: s/periodic/autorun/
Discussed earlier this morning with @hellais.
* fix: we cannot show logs before Big Sur
Bug reported by @hellais.
* feat: implement syslog logging
With this functionality in tree, macOS users could easily access
ooniprobe logs by filtering by process name in the console app.
Part of https://github.com/ooni/probe/issues/1289
* fix: build on windows
* fix: all build issues