Commit Graph

4 Commits

Author SHA1 Message Date
Simone Basso
31e478b04e
refactor: redesign how we import assets (#260)
* fix(pkg.go.dev): import a subpackage containing the assets

We're trying to fix this issue that pkg.go.dev does not build.

Thanks to @hellais for this very neat idea! Let's keep our
fingers crossed and see whether it fixes!

* feat: use embedded geoip databases

Closes https://github.com/ooni/probe/issues/1372.

Work done as part of https://github.com/ooni/probe/issues/1369.

* fix(assetsx): add tests

* feat: simplify and just vendor uncompressed DBs

* remove tests that seems not necessary anymore

* fix: run go mod tidy

* Address https://github.com/ooni/probe-cli/pull/260/files#r605181364

* rewrite a test in a better way

* fix: gently cleanup the legacy assetsdir

Do not remove the whole directory with brute force. Just zap the
files whose name we know. Then attempt to delete the legacy directory
as well. If not empty, just fail. This is fine because it means the
user has stored other files inside the directory.

* fix: create .miniooni if missing
2021-04-01 16:57:31 +02:00
Simone Basso
0477903187
fix(android): remove pin to specific NDK version (#246)
* fix(android): remove pin to specific NDK version

See https://github.com/ooni/probe-engine/issues/1179

* fix(android): see if we can trigger workflow with this rule
2021-03-08 14:52:04 +01:00
Simone Basso
322394fe63
feat: use go1.16 and resources embedding (#235)
* feat: use go1.16 embedding for resources

We want to embed everything that can be easily embedded. We should, at a
minimum, replace the downloading of resources and bindata.

Ref: https://github.com/ooni/probe/issues/1367.

* fix: get rid of bindata and use go embed instead

* fix: start unbreaking some automatic tests

* fix: fetch resources as part of the mobile build

* fix: convert more stuff to go1.16

I still expect many breakages, but we'll fix them.

* fix: make the windows CI green

* fix: get resources before running QA

* fix: go1.16 uses modules by default

* hopefully fix all other outstanding issues

* fix(QA/telegram.py): add another DC IP address

* Apply suggestions from code review
2021-03-02 12:08:24 +01:00
Simone Basso
99b28c1d95
refactor: start building an Android package (#205)
* refactor: start building an Android package

Part of https://github.com/ooni/probe/issues/1335.

This seems also a good moment to move some packages out of the
engine, e.g., oonimkall. This package, for example, is a consumer
of the engine, so it makes sense it's not _inside_ it.

* fix: committed some stuff I didn't need to commit

* fix: oonimkall needs to be public to build

The side effect is that we will probably need to bump the major
version number every time we change one of these APIs.

(We can also of course choose to violate the basic guidelines of Go
software, but I believe this is bad form.)

I have no problem in bumping the major quite frequently and in
any case this monorepo solution is convinving me more than continuing
to keep a split between engine and cli. The need to embed assets to
make the probe more reliable trumps the negative effects of having to
~frequently bump major because we expose a public API.

* fix: let's not forget about libooniffi

Honestly, I don't know what to do with this library. I added it
to provide a drop in replacement for MK but I have no idea whether
it's used and useful. I would not feel comfortable exposing it,
unlike oonimkall, since we're not using it.

It may be that the right thing to do here is just to delete the
package and reduce the amount of code we're maintaining?

* woops, we're still missing the publish android script

* fix(publish-android.bash): add proper API key

* ouch fix another place where the name changed
2021-02-03 10:51:14 +01:00