* feat: run ~always netxlite integration tests
This diff ensures that we check on windows, linux, macos that our
fundamental networking library (netxlite) works.
We combine unit and integration tests.
This work is part of https://github.com/ooni/probe/issues/1733, where
I want to have more strong guarantees about the foundations.
* fix(filtering/tls_test.go): make portable on Windows
The trick here is to use the wrapped error so to normalize the
different errors messages we see on Windows.
* fix(netxlite/quic_test.go): make portable on windows
Rather than using the zero port, use the `x` port which fails
when the stdlib is parsing the address.
The zero port seems to work on Windows while it does not on Unix.
* fix(serialresolver_test.go): make error more timeout than before
This seems enough to convince Go on Windows about this error
being really a timeout timeouty timeouted thingie.
* fix: disable debianrepo build on master branch
This just mitigates https://github.com/ooni/probe/issues/1741 and does
not fully address it, but I'd rather avoid delving into this problem until
I open a release/v3.11.0 branch and have to really fix this issue.
* fix: only run coverage using go1.17
This is the version of Go with which we are going to bless v3.11.0
therefore it's the only version of Go that matters.
Reference issue: https://github.com/ooni/probe/issues/1738.
* fix(ptx/obfs4_test.go): avoid context-vs-normal-code race
We want to test whether we get the context failure if the error
generated inside normal code happens _after_ the context cancellation.
The best way to do that is to write code that is not racy. To this
end, we just need to pause normal code until we know that the context
has returned to the caller. We also need to ensure we do not leak
a goroutine, hence we use a WaitGroup to check that.
Fixes https://github.com/ooni/probe/issues/1750
1. reduce the number of periodic builds
2. just build as part of the release process in most cases
3. shorttests duplicates coverage
Preliminary changes as part of https://github.com/ooni/probe/issues/1466
* fix(pkg.go.dev): import a subpackage containing the assets
We're trying to fix this issue that pkg.go.dev does not build.
Thanks to @hellais for this very neat idea! Let's keep our
fingers crossed and see whether it fixes!
* feat: use embedded geoip databases
Closes https://github.com/ooni/probe/issues/1372.
Work done as part of https://github.com/ooni/probe/issues/1369.
* fix(assetsx): add tests
* feat: simplify and just vendor uncompressed DBs
* remove tests that seems not necessary anymore
* fix: run go mod tidy
* Address https://github.com/ooni/probe-cli/pull/260/files#r605181364
* rewrite a test in a better way
* fix: gently cleanup the legacy assetsdir
Do not remove the whole directory with brute force. Just zap the
files whose name we know. Then attempt to delete the legacy directory
as well. If not empty, just fail. This is fine because it means the
user has stored other files inside the directory.
* fix: create .miniooni if missing
* feat: use go1.16 embedding for resources
We want to embed everything that can be easily embedded. We should, at a
minimum, replace the downloading of resources and bindata.
Ref: https://github.com/ooni/probe/issues/1367.
* fix: get rid of bindata and use go embed instead
* fix: start unbreaking some automatic tests
* fix: fetch resources as part of the mobile build
* fix: convert more stuff to go1.16
I still expect many breakages, but we'll fix them.
* fix: make the windows CI green
* fix: get resources before running QA
* fix: go1.16 uses modules by default
* hopefully fix all other outstanding issues
* fix(QA/telegram.py): add another DC IP address
* Apply suggestions from code review
This diff is part of https://github.com/ooni/probe/issues/1335.
We are moving more probe-engine workflows to toplevel.
The general idea here is to migrate all possible workflows and to
delete the ones that we cannot use in this repo (if any).