This diff addresses another point of https://github.com/ooni/probe/issues/1956:
> - [ ] observe that we're still using a bunch of private interfaces for common interfaces such as the `Dialer`, so we can get rid of these private interfaces and always use the ones in `model`, which allows us to remove a bunch of legacy wrappers
Additional cleanups may still be possible. The more I cleanup, the more I see
there's extra legacy code we can dispose of (which seems good?).
## Description
This PR continues the refactoring of `netx` under the following principles:
1. do not break the rest of the tree and do not engage in extensive tree-wide refactoring yet
2. move under `netxlite` clearly related subpackages (e.g., `iox`, `netxmocks`)
3. move into `internal/netxlite/internal` stuff that is clearly private of `netxlite`
4. hide implementation details in `netxlite` pending new factories
5. refactor `tls` code in `netxlite` to clearly separate `crypto/tls` code from `utls` code
After each commit, I run `go test -short -race ./...` locally. Each individual commit explains what it does. I will squash, but this operation will preserve the original commit titles, so this will give further insight on each step.
## Commits
* refactor: rename netxmocks -> netxlite/mocks
Part of https://github.com/ooni/probe/issues/1591
* refactor: rename quicx -> netxlite/quicx
See https://github.com/ooni/probe/issues/1591
* refactor: rename iox -> netxlite/iox
Regenerate sources and make sure the tests pass.
See https://github.com/ooni/probe/issues/1591.
* refactor(iox): move MockableReader to netxlite/mocks
See https://github.com/ooni/probe/issues/1591
* refactor(netxlite): generator is an implementation detail
See https://github.com/ooni/probe/issues/1591
* refactor(netxlite): separate tls and utls code
See https://github.com/ooni/probe/issues/1591
* refactor(netxlite): hide most types but keep old names as legacy
With this change we avoid breaking the rest of the tree, but we start
hiding some implementation details a bit. Factories will follow.
See https://github.com/ooni/probe/issues/1591
* refactor(netx/dialer): hide implementation complexity
This follows the blueprint of `module.Config` and `nodule.New`
described at https://github.com/ooni/probe/issues/1591.
* fix: ndt7 bug where we were not using the right resolver
* fix(legacy/netx): clarify irrelevant implementation change
* fix: improve comments
* fix(hhfm): do not use dialer.New b/c it breaks it
Unclear to me why this is happening. Still, improve upon the
previous situation by adding a timeout.
It does not seem a priority to look into this issue now.
This is how I did it:
1. `git clone https://github.com/ooni/probe-engine internal/engine`
2. ```
(cd internal/engine && git describe --tags)
v0.23.0
```
3. `nvim go.mod` (merging `go.mod` with `internal/engine/go.mod`
4. `rm -rf internal/.git internal/engine/go.{mod,sum}`
5. `git add internal/engine`
6. `find . -type f -name \*.go -exec sed -i 's@/ooni/probe-engine@/ooni/probe-cli/v3/internal/engine@g' {} \;`
7. `go build ./...` (passes)
8. `go test -race ./...` (temporary failure on RiseupVPN)
9. `go mod tidy`
10. this commit message
Once this piece of work is done, we can build a new version of `ooniprobe` that
is using `internal/engine` directly. We need to do more work to ensure all the
other functionality in `probe-engine` (e.g. making mobile packages) are still WAI.
Part of https://github.com/ooni/probe/issues/1335