* feat(session): expose CheckIn method
It seems to me the right thing to do is to query the CheckIn API
from the Session rather than querying it from InputLoader.
Then, InputLoader could just take a reference to a Session-like
interface that allows this functionality.
So, this diff exposes the Session.CheckIn method.
Doing that, in turn, required some refactoring to allow for
more and better unit tests.
While doing that, I also noticed that Session required a mutex
to be a well-behaving type, so I did that.
While doing that, I also tried to cover all the lines in session.go
and, as part of that, I have removed unused code.
Reference issue: https://github.com/ooni/probe/issues/1299.
* fix: reinstate comment I shan't have removed
* fix: repair broken test
* fix: a bit more coverage, annotations, etc.
* Update internal/engine/session.go
* Update internal/engine/session_integration_test.go
* Update internal/engine/session_internal_test.go
This is how I did it:
1. `git clone https://github.com/ooni/probe-engine internal/engine`
2. ```
(cd internal/engine && git describe --tags)
v0.23.0
```
3. `nvim go.mod` (merging `go.mod` with `internal/engine/go.mod`
4. `rm -rf internal/.git internal/engine/go.{mod,sum}`
5. `git add internal/engine`
6. `find . -type f -name \*.go -exec sed -i 's@/ooni/probe-engine@/ooni/probe-cli/v3/internal/engine@g' {} \;`
7. `go build ./...` (passes)
8. `go test -race ./...` (temporary failure on RiseupVPN)
9. `go mod tidy`
10. this commit message
Once this piece of work is done, we can build a new version of `ooniprobe` that
is using `internal/engine` directly. We need to do more work to ensure all the
other functionality in `probe-engine` (e.g. making mobile packages) are still WAI.
Part of https://github.com/ooni/probe/issues/1335