* feat: use go1.16 embedding for resources
We want to embed everything that can be easily embedded. We should, at a
minimum, replace the downloading of resources and bindata.
Ref: https://github.com/ooni/probe/issues/1367.
* fix: get rid of bindata and use go embed instead
* fix: start unbreaking some automatic tests
* fix: fetch resources as part of the mobile build
* fix: convert more stuff to go1.16
I still expect many breakages, but we'll fix them.
* fix: make the windows CI green
* fix: get resources before running QA
* fix: go1.16 uses modules by default
* hopefully fix all other outstanding issues
* fix(QA/telegram.py): add another DC IP address
* Apply suggestions from code review
* refactor: miniooni should be outside of the engine
This is part of https://github.com/ooni/probe/issues/1335. We also need
to think whether we wanna keep libminiooni and miniooni separated.
The previous use case for having a top-level libminiooni was that of
enabling others to integrate miniooni into other binaries.
This was usegul when studying internet censorship in Spain in May 2020.
I am wondering whether we should be keeping this complexity. I am not
sure about this and probably we should be killing it.
(In any case, reducing complexity is not the objective of this diff,
since I would like instead to move things around with minimal changes
and make sure we have a ~good repository organization here.)
* fix: import in libminiooni
* refactor: build miniooni from toplevel
Of course, also move the specific test checking whether we are
still able of building miniooni.
Part of https://github.com/ooni/probe/issues/1335
* build for current branch just to confirm
* fix: correct the path where linux/arm binary is
* okay, it works, we can remove the special rule