* fix(pkg.go.dev): import a subpackage containing the assets
We're trying to fix this issue that pkg.go.dev does not build.
Thanks to @hellais for this very neat idea! Let's keep our
fingers crossed and see whether it fixes!
* feat: use embedded geoip databases
Closes https://github.com/ooni/probe/issues/1372.
Work done as part of https://github.com/ooni/probe/issues/1369.
* fix(assetsx): add tests
* feat: simplify and just vendor uncompressed DBs
* remove tests that seems not necessary anymore
* fix: run go mod tidy
* Address https://github.com/ooni/probe-cli/pull/260/files#r605181364
* rewrite a test in a better way
* fix: gently cleanup the legacy assetsdir
Do not remove the whole directory with brute force. Just zap the
files whose name we know. Then attempt to delete the legacy directory
as well. If not empty, just fail. This is fine because it means the
user has stored other files inside the directory.
* fix: create .miniooni if missing
* feat(session): expose CheckIn method
It seems to me the right thing to do is to query the CheckIn API
from the Session rather than querying it from InputLoader.
Then, InputLoader could just take a reference to a Session-like
interface that allows this functionality.
So, this diff exposes the Session.CheckIn method.
Doing that, in turn, required some refactoring to allow for
more and better unit tests.
While doing that, I also noticed that Session required a mutex
to be a well-behaving type, so I did that.
While doing that, I also tried to cover all the lines in session.go
and, as part of that, I have removed unused code.
Reference issue: https://github.com/ooni/probe/issues/1299.
* fix: reinstate comment I shan't have removed
* fix: repair broken test
* fix: a bit more coverage, annotations, etc.
* Update internal/engine/session.go
* Update internal/engine/session_integration_test.go
* Update internal/engine/session_internal_test.go
We use ExperimentOrchestraClient in several places to help us
calling probe-services APIs. We need to call CheckIn because we
want to use CheckIn in InputLoader.
(We also want to remove the URLs API, but that is not something
doable now, since the mobile app is still using this API via
the wrappers at pkg/oonimkall.)
Work part of https://github.com/ooni/probe/issues/1299.
* poc: mobile api for running WebConnectivity
Yesterday we had a team meeting where we discussed the importance
of stopping using MK wrappers for running experiments.
Here's a PoC showing how we can do that for WebConnectivity. It
seems to me we probably want to add more tests and merge this code
such that we can experiment with it quite soon.
There seems to be opportunities for auto-generating code, BTW.
While working on this PoC, I've also took a chance to revamp the
external documentation of pkg/oonimkall.
* feat: start making the code more abstract
* chore: write unit tests for new code
* fix(oonimkall): improve naming
* refactor: cosmetic changes
* fix: explain
* chore: update dependencies
* chore: update user agent for measurements
* chore: we're now at v3.6.0
* chore: update assets
* chore: update bundled CA
* fix: address some goreportcard.com warnings
* fix(debian/changelog): zap release that breaks out build scripts
We're forcing the content of changelog with `dch`, so it's fine to
not have any specific new release in there.
* fix: make sure tests are passing locally
Notably, I removed a chunk of code where we were checking for network
activity. Now we don't fetch the databases and it's not important. Before,
it was important because the databases are ~large.
* fix: temporarily comment out riseupvn integration tests
See https://github.com/ooni/probe/issues/1354 for work aimed at
reducing the rate of false positives (thanks @cyBerta!)
* MVP of a signal messenger test
* Add minimal signal test unit tests
* Add Signal test to the im nettest group
* Add test for https://sfu.voip.signal.org/
* Fix bug in client-side determination of blocking status
* Add uptime.signal.org to the test targets
* Add more tests
* Check for invalid CA being passed
* Check that the update function works as expected
* Update internal/engine/experiment/signal/signal_test.go
Co-authored-by: Simone Basso <bassosimone@gmail.com>
* fix: back out URL we shouldn't have changed
When merging probe-engine into probe-cli, we changed too many URLs
and some of them should not have been changed.
I noticed this during the review of Signal and I choose to add
this commit to revert such changes.
While there, make sure the URL of the experiment is OK.
* fix(signal): reach 100% of coverage
Just so that we can focus on areas of the codebase where we need
more coverage, let us avoid missing an easy line to test.
Co-authored-by: Simone Basso <bassosimone@gmail.com>
* doc: ensure all top dirs have an explanatory README
This makes the repository a lil bit nicer to newcomers.
Part of https://github.com/ooni/probe/issues/1335
* fix: re-run bindata to embed the README
The readme is small, so we can pay the price of adding it.
On a related note, I am very pleased the Go team implemented the
`//go:embed` feature, so we can get rid of this bindata thing.
* refactor: move more commands to internal/cmd
Part of https://github.com/ooni/probe/issues/1335.
We would like all commands to be at the same level of engine
rather than inside engine (now that we can do it).
* fix: update .gitignore
* refactor: also move jafar outside engine
* We should be good now?
* refactor: start building an Android package
Part of https://github.com/ooni/probe/issues/1335.
This seems also a good moment to move some packages out of the
engine, e.g., oonimkall. This package, for example, is a consumer
of the engine, so it makes sense it's not _inside_ it.
* fix: committed some stuff I didn't need to commit
* fix: oonimkall needs to be public to build
The side effect is that we will probably need to bump the major
version number every time we change one of these APIs.
(We can also of course choose to violate the basic guidelines of Go
software, but I believe this is bad form.)
I have no problem in bumping the major quite frequently and in
any case this monorepo solution is convinving me more than continuing
to keep a split between engine and cli. The need to embed assets to
make the probe more reliable trumps the negative effects of having to
~frequently bump major because we expose a public API.
* fix: let's not forget about libooniffi
Honestly, I don't know what to do with this library. I added it
to provide a drop in replacement for MK but I have no idea whether
it's used and useful. I would not feel comfortable exposing it,
unlike oonimkall, since we're not using it.
It may be that the right thing to do here is just to delete the
package and reduce the amount of code we're maintaining?
* woops, we're still missing the publish android script
* fix(publish-android.bash): add proper API key
* ouch fix another place where the name changed