* fix(pkg.go.dev): import a subpackage containing the assets
We're trying to fix this issue that pkg.go.dev does not build.
Thanks to @hellais for this very neat idea! Let's keep our
fingers crossed and see whether it fixes!
* feat: use embedded geoip databases
Closes https://github.com/ooni/probe/issues/1372.
Work done as part of https://github.com/ooni/probe/issues/1369.
* fix(assetsx): add tests
* feat: simplify and just vendor uncompressed DBs
* remove tests that seems not necessary anymore
* fix: run go mod tidy
* Address https://github.com/ooni/probe-cli/pull/260/files#r605181364
* rewrite a test in a better way
* fix: gently cleanup the legacy assetsdir
Do not remove the whole directory with brute force. Just zap the
files whose name we know. Then attempt to delete the legacy directory
as well. If not empty, just fail. This is fine because it means the
user has stored other files inside the directory.
* fix: create .miniooni if missing
* feat(session): expose CheckIn method
It seems to me the right thing to do is to query the CheckIn API
from the Session rather than querying it from InputLoader.
Then, InputLoader could just take a reference to a Session-like
interface that allows this functionality.
So, this diff exposes the Session.CheckIn method.
Doing that, in turn, required some refactoring to allow for
more and better unit tests.
While doing that, I also noticed that Session required a mutex
to be a well-behaving type, so I did that.
While doing that, I also tried to cover all the lines in session.go
and, as part of that, I have removed unused code.
Reference issue: https://github.com/ooni/probe/issues/1299.
* fix: reinstate comment I shan't have removed
* fix: repair broken test
* fix: a bit more coverage, annotations, etc.
* Update internal/engine/session.go
* Update internal/engine/session_integration_test.go
* Update internal/engine/session_internal_test.go
This is how I did it:
1. `git clone https://github.com/ooni/probe-engine internal/engine`
2. ```
(cd internal/engine && git describe --tags)
v0.23.0
```
3. `nvim go.mod` (merging `go.mod` with `internal/engine/go.mod`
4. `rm -rf internal/.git internal/engine/go.{mod,sum}`
5. `git add internal/engine`
6. `find . -type f -name \*.go -exec sed -i 's@/ooni/probe-engine@/ooni/probe-cli/v3/internal/engine@g' {} \;`
7. `go build ./...` (passes)
8. `go test -race ./...` (temporary failure on RiseupVPN)
9. `go mod tidy`
10. this commit message
Once this piece of work is done, we can build a new version of `ooniprobe` that
is using `internal/engine` directly. We need to do more work to ensure all the
other functionality in `probe-engine` (e.g. making mobile packages) are still WAI.
Part of https://github.com/ooni/probe/issues/1335