refactor: miniooni should be outside of the engine (#206)

* refactor: miniooni should be outside of the engine

This is part of https://github.com/ooni/probe/issues/1335. We also need
to think whether we wanna keep libminiooni and miniooni separated.

The previous use case for having a top-level libminiooni was that of
enabling others to integrate miniooni into other binaries.

This was usegul when studying internet censorship in Spain in May 2020.

I am wondering whether we should be keeping this complexity. I am not
sure about this and probably we should be killing it.

(In any case, reducing complexity is not the objective of this diff,
since I would like instead to move things around with minimal changes
and make sure we have a ~good repository organization here.)

* fix: import in libminiooni
This commit is contained in:
Simone Basso
2021-02-03 11:21:10 +01:00
committed by GitHub
parent 99b28c1d95
commit 6351d898d6
12 changed files with 16 additions and 14 deletions
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# miniooni
This directory contains the source code of a simple CLI client that we
use for research as well as for running QA scripts. We designed this tool
to have a CLI similar to MK and OONI Probe v2.x to ease running Jafar
scripts that check whether these tools behave similarly.
See also libminiooni.
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// Command miniooni is a simple binary for research and QA purposes
// with a CLI interface similar to MK and OONI Probe v2.x.
//
// See also libminiooni, which is where we implement this CLI.
package main
import (
"fmt"
"os"
"github.com/ooni/probe-cli/v3/internal/libminiooni"
)
func main() {
defer func() {
if s := recover(); s != nil {
fmt.Fprintf(os.Stderr, "%s", s)
}
}()
libminiooni.Main()
}