feat: use go1.16 and resources embedding (#235)
* feat: use go1.16 embedding for resources We want to embed everything that can be easily embedded. We should, at a minimum, replace the downloading of resources and bindata. Ref: https://github.com/ooni/probe/issues/1367. * fix: get rid of bindata and use go embed instead * fix: start unbreaking some automatic tests * fix: fetch resources as part of the mobile build * fix: convert more stuff to go1.16 I still expect many breakages, but we'll fix them. * fix: make the windows CI green * fix: get resources before running QA * fix: go1.16 uses modules by default * hopefully fix all other outstanding issues * fix(QA/telegram.py): add another DC IP address * Apply suggestions from code review
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@@ -1,12 +1,9 @@
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package geolocate
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import (
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"context"
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"net/http"
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"testing"
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"github.com/apex/log"
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"github.com/ooni/probe-cli/v3/internal/engine/resources"
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"github.com/ooni/probe-cli/v3/internal/engine/resourcesmanager"
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)
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const (
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@@ -16,13 +13,8 @@ const (
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)
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func maybeFetchResources(t *testing.T) {
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c := &resources.Client{
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HTTPClient: http.DefaultClient,
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Logger: log.Log,
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UserAgent: "ooniprobe-engine/0.1.0",
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WorkDir: "../testdata/",
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}
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if err := c.Ensure(context.Background()); err != nil {
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c := &resourcesmanager.CopyWorker{DestDir: "../testdata/"}
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if err := c.Ensure(); err != nil {
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t.Fatal(err)
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}
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}
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