We mostly had to import from alloc some structs that are part of the std prelude, such as Vec and String.
20 lines
483 B
Rust
20 lines
483 B
Rust
use alloc::string::String;
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#[cfg(feature = "scram")]
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use getrandom::Error as RngError;
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/// A wrapper enum for things that could go wrong in this crate.
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#[derive(Debug)]
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pub enum Error {
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#[cfg(feature = "scram")]
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/// An error while initializing the Rng.
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RngError(RngError),
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/// An error in a SASL mechanism.
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SaslError(String),
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}
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#[cfg(feature = "scram")]
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impl From<RngError> for Error {
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fn from(err: RngError) -> Error {
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Error::RngError(err)
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}
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}
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