xmpp-rs/tokio-xmpp/src/stanzastream/mod.rs

326 lines
12 KiB
Rust

// Copyright (c) 2019 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
//! # Resilient stanza stream
//!
//! This module provides the [`StanzaStream`], which is the next level up from
//! the low-level [`XmlStream`][`crate::xmlstream::XmlStream`].
//!
//! The stanza stream knows about XMPP and it most importantly knows how to
//! fix a broken connection with a reconnect and how to do this smoothly using
//! [XEP-0198 (Stream Management)](https://xmpp.org/extensions/xep-0198.html).
//! XEP-0198 is only used if the peer supports it. If the peer does not
//! support XEP-0198, automatic reconnects are still done, but with more
//! undetectable data loss.
//!
//! The main API entrypoint for the stanza stream is, unsurprisingly,
//! [`StanzaStream`].
use core::pin::Pin;
use core::task::{Context, Poll};
use core::time::Duration;
// TODO: ensure that IDs are always set on stanzas.
// TODO: figure out what to do with the mpsc::Sender<QueueEntry> on lossy
// stream reconnects. Keeping it may cause stanzas to be sent which weren't
// meant for that stream, replacing it is racy.
use futures::{SinkExt, Stream};
use std::sync::Arc;
use tokio::sync::Mutex;
use tokio::sync::{mpsc, oneshot};
use xmpp_parsers::{jid::Jid, stream_features::StreamFeatures};
use crate::connect::ServerConnector;
use crate::xmlstream::Timeouts;
use crate::Stanza;
mod connected;
mod error;
mod negotiation;
mod queue;
mod stream_management;
mod worker;
use self::queue::QueueEntry;
pub use self::queue::{StanzaStage, StanzaState, StanzaToken};
pub use self::worker::{Connection, XmppStream};
use self::worker::{StanzaStreamWorker, LOCAL_SHUTDOWN_TIMEOUT};
/// Event informing about the change of the [`StanzaStream`]'s status.
#[derive(Debug)]
pub enum StreamEvent {
/// The stream was (re-)established **with** loss of state.
Reset {
/// The new JID to which the stream is bound.
bound_jid: Jid,
/// The features reported by the stream.
features: StreamFeatures,
},
/// The stream is currently inactive because a connection was lost.
///
/// Resumption without loss of state is still possible. This event is
/// merely informative and may be used to prolong timeouts or inform the
/// user that the connection is currently unstable.
Suspended,
/// The stream was reestablished **without** loss of state.
///
/// This is merely informative. Potentially useful to prolong timeouts.
Resumed,
}
/// Event emitted by the [`StanzaStream`].
///
/// Note that stream closure is not an explicit event, but the end of the
/// event stream itself.
#[derive(Debug)]
pub enum Event {
/// The streams connectivity status has changed.
Stream(StreamEvent),
/// A stanza was received over the stream.
Stanza(Stanza),
}
/// Frontend interface to a reliable, always-online stanza stream.
#[derive(Debug)]
pub struct StanzaStream {
rx: mpsc::Receiver<Event>,
tx: mpsc::Sender<QueueEntry>,
}
impl StanzaStream {
/// Establish a new client-to-server stream using the given
/// [`ServerConnector`].
///
/// `jid` and `password` must be the user account's credentials. `jid` may
/// either be a bare JID (to let the server choose a resource) or a full
/// JID (to request a specific resource from the server, with no guarantee
/// of success).
///
/// `timeouts` controls the responsiveness to connection interruptions
/// on the underlying transports. Please see the [`Timeouts`] struct's
/// documentation for hints on how to correctly configure this.
///
/// The `queue_depth` controls the sizes for the incoming and outgoing
/// stanza queues. If the size is exceeded, the corresponding direction
/// will block until the queues can be flushed. Note that the respective
/// reverse direction is not affected (i.e. if your outgoing queue is
/// full for example because of a slow server, you can still receive
/// data).
pub fn new_c2s<C: ServerConnector>(
server: C,
jid: Jid,
password: String,
timeouts: Timeouts,
queue_depth: usize,
) -> Self {
let reconnector = Box::new(
move |_preferred_location: Option<String>, slot: oneshot::Sender<Connection>| {
let jid = jid.clone();
let server = server.clone();
let password = password.clone();
tokio::spawn(async move {
const MAX_DELAY: Duration = Duration::new(30, 0);
let mut delay = Duration::new(1, 0);
loop {
log::debug!("Starting new connection as {}", jid);
match crate::client::login::client_auth(
server.clone(),
jid.clone(),
password.clone(),
timeouts,
)
.await
{
Ok((features, stream)) => {
log::debug!("Connection as {} established", jid);
let stream = stream.box_stream();
let Err(mut conn) = slot.send(Connection {
stream,
features,
identity: jid,
}) else {
// Send succeeded, we're done here.
return;
};
log::debug!("StanzaStream dropped, attempting graceful termination of fresh stream.");
// Send failed, i.e. the stanzastream is dead. Let's
// be polite and close this stream cleanly.
// We don't care whether that works, though, we
// just want to release the resources after a
// defined amount of time.
let _: Result<_, _> = tokio::time::timeout(
LOCAL_SHUTDOWN_TIMEOUT,
<XmppStream as SinkExt<&Stanza>>::close(&mut conn.stream),
)
.await;
return;
}
Err(e) => {
// TODO: auth errors should probably be fatal??
log::error!("Failed to connect: {}. Retrying in {:?}.", e, delay);
tokio::time::sleep(delay).await;
delay *= 2;
if delay > MAX_DELAY {
delay = MAX_DELAY;
}
}
}
}
});
},
);
Self::new(reconnector, queue_depth)
}
/// Create a new stanza stream.
///
/// Stanza streams operate using a `connector` which is responsible for
/// producing a new stream whenever necessary. It is the connector's
/// responsibility that:
///
/// - It never fails to send to the channel it is given. If the connector
/// drops the channel, the `StanzaStream` will consider this fatal and
/// fail the stream.
///
/// - All streams are authenticated and secured as necessary.
///
/// - All streams are authenticated for the same entity. If the connector
/// were to provide streams for different identities, information leaks
/// could occur as queues from previous sessions are being flushed on
/// the new stream on a reconnect.
///
/// Most notably, the `connector` is **not** responsible for performing
/// resource binding: Resource binding is handled by the `StanzaStream`.
///
/// `connector` will be called soon after `new()` was called to establish
/// the first underlying stream for the `StanzaStream`.
///
/// The `queue_depth` controls the sizes for the incoming and outgoing
/// stanza queues. If the size is exceeded, the corresponding direction
/// will block until the queues can be flushed. Note that the respective
/// reverse direction is not affected (i.e. if your outgoing queue is
/// full for example because of a slow server, you can still receive
/// data).
pub fn new(
connector: Box<dyn FnMut(Option<String>, oneshot::Sender<Connection>) + Send + 'static>,
queue_depth: usize,
) -> Self {
// c2f = core to frontend, f2c = frontend to core
let (f2c_tx, c2f_rx) = StanzaStreamWorker::spawn(connector, queue_depth);
Self {
tx: f2c_tx,
rx: c2f_rx,
}
}
async fn assert_send(&self, cmd: QueueEntry) {
match self.tx.send(cmd).await {
Ok(()) => (),
Err(_) => panic!("Stream closed or the stream's background workers have crashed."),
}
}
/// Close the stream.
///
/// This will initiate a clean shutdown of the stream and will prevent and
/// cancel any more reconnection attempts.
pub async fn close(mut self) {
drop(self.tx); // closes stream.
while let Some(ev) = self.rx.recv().await {
log::trace!("discarding event {:?} after stream closure", ev);
}
}
/// Send a stanza via the stream.
///
/// Note that completion of this function merely signals that the stanza
/// has been enqueued successfully: it may be stuck in the transmission
/// queue for quite a while if the stream is currently disconnected. The
/// transmission progress can be observed via the returned
/// [`StanzaToken`].
///
/// # Panics
///
/// If the stream has failed catastrophically (i.e. due to a software
/// bug), this function may panic.
pub async fn send(&self, stanza: Box<Stanza>) -> StanzaToken {
let (queue_entry, token) = QueueEntry::tracked(stanza);
self.assert_send(queue_entry).await;
token
}
/// Split the stream into the [`StanzaSender`] and [`StanzaReceiver`].
pub fn split(self) -> (StanzaSender, StanzaReceiver) {
let stream = Arc::new(Mutex::new(self));
let tx = StanzaSender(stream.clone());
let rx = StanzaReceiver(stream);
(tx, rx)
}
/// Reunite the [`StanzaSender`] and [`StanzaReceiver`] back into a single stream.
///
/// # Panics
///
/// This function panics if the `Sender` and `Receiver` don't come from
/// the same [`Stream`].
pub fn reunite(tx: StanzaSender, rx: StanzaReceiver) -> Self {
assert!(
Arc::ptr_eq(&tx.0, &rx.0),
"Unrelated Sender and Receiver passed to reunite."
);
drop(tx);
let inner = Arc::try_unwrap(rx.0).expect("Failed to unwrap Receiver Arc");
inner.into_inner()
}
}
impl Stream for StanzaStream {
type Item = Event;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
self.rx.poll_recv(cx)
}
}
/// Send half of the [`StanzaStream`]
#[derive(Debug)]
pub struct StanzaSender(pub(super) Arc<Mutex<StanzaStream>>);
impl StanzaSender {
/// Send a stanza via the stream.
///
/// See the documentation of [`StanzaStream::send()`].
pub async fn send(&self, stanza: Box<Stanza>) -> StanzaToken {
self.0.lock().await.send(stanza).await
}
}
/// Receive half of the [`StanzaStream`]
#[derive(Debug)]
pub struct StanzaReceiver(pub(super) Arc<Mutex<StanzaStream>>);
impl Stream for StanzaReceiver {
type Item = Event;
fn poll_next(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
let Ok(mut stream) = self.0.try_lock() else {
return Poll::Pending;
};
stream.rx.poll_recv(cx)
}
}