222 lines
8.4 KiB
Rust
222 lines
8.4 KiB
Rust
use futures::{task::Poll, Future, Sink, Stream};
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use std::io;
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use std::mem::replace;
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use std::pin::Pin;
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use std::task::Context;
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use tokio::task::JoinHandle;
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use xmpp_parsers::{
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jid::{FullJid, Jid},
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stream_features::StreamFeatures,
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};
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use crate::{
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client::{login::client_login, Client},
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connect::{AsyncReadAndWrite, ServerConnector},
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error::Error,
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xmlstream::{xmpp::XmppStreamElement, ReadError, XmppStream},
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Event, Stanza,
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};
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pub(crate) enum ClientState<S: AsyncReadAndWrite> {
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Invalid,
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Disconnected,
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Connecting(JoinHandle<Result<(Option<FullJid>, StreamFeatures, XmppStream<S>), Error>>),
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Connected {
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stream: XmppStream<S>,
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features: StreamFeatures,
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bound_jid: Jid,
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},
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}
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/// Incoming XMPP events
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///
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/// In an `async fn` you may want to use this with `use
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/// futures::stream::StreamExt;`
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impl<C: ServerConnector> Stream for Client<C> {
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type Item = Event;
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/// Low-level read on the XMPP stream, allowing the underlying
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/// machinery to:
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///
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/// * connect,
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/// * starttls,
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/// * authenticate,
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/// * bind a session, and finally
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/// * receive stanzas
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///
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/// ...for your client
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fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
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let state = replace(&mut self.state, ClientState::Invalid);
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match state {
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ClientState::Invalid => panic!("Invalid client state"),
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ClientState::Disconnected if self.reconnect => {
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// TODO: add timeout
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let connect = tokio::spawn(client_login(
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self.connector.clone(),
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self.jid.clone(),
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self.password.clone(),
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self.timeouts,
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));
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self.state = ClientState::Connecting(connect);
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self.poll_next(cx)
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}
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ClientState::Disconnected => {
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self.state = ClientState::Disconnected;
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Poll::Ready(None)
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}
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ClientState::Connecting(mut connect) => match Pin::new(&mut connect).poll(cx) {
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Poll::Ready(Ok(Ok((bound_jid, features, stream)))) => {
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let bound_jid = bound_jid.map(Jid::from).unwrap_or_else(|| self.jid.clone());
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self.state = ClientState::Connected {
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stream,
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bound_jid: bound_jid.clone(),
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features,
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};
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Poll::Ready(Some(Event::Online {
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bound_jid,
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resumed: false,
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}))
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}
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Poll::Ready(Ok(Err(e))) => {
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self.state = ClientState::Disconnected;
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return Poll::Ready(Some(Event::Disconnected(e.into())));
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}
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Poll::Ready(Err(e)) => {
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self.state = ClientState::Disconnected;
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panic!("connect task: {}", e);
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}
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Poll::Pending => {
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self.state = ClientState::Connecting(connect);
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Poll::Pending
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}
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},
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ClientState::Connected {
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mut stream,
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features,
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bound_jid,
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} => {
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// Poll sink
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match <XmppStream<C::Stream> as Sink<&XmppStreamElement>>::poll_ready(
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Pin::new(&mut stream),
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cx,
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) {
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Poll::Pending => (),
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Poll::Ready(Ok(())) => (),
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Poll::Ready(Err(e)) => {
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self.state = ClientState::Disconnected;
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return Poll::Ready(Some(Event::Disconnected(e.into())));
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}
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};
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// Poll stream
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//
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// This needs to be a loop in order to ignore packets we don’t care about, or those
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// we want to handle elsewhere. Returning something isn’t correct in those two
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// cases because it would signal to tokio that the XmppStream is also done, while
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// there could be additional packets waiting for us.
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//
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// The proper solution is thus a loop which we exit once we have something to
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// return.
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loop {
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match Pin::new(&mut stream).poll_next(cx) {
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Poll::Ready(None)
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| Poll::Ready(Some(Err(ReadError::StreamFooterReceived))) => {
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// EOF
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self.state = ClientState::Disconnected;
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return Poll::Ready(Some(Event::Disconnected(Error::Disconnected)));
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}
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Poll::Ready(Some(Err(ReadError::HardError(e)))) => {
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// Treat stream as dead on I/O errors
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self.state = ClientState::Disconnected;
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return Poll::Ready(Some(Event::Disconnected(e.into())));
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}
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Poll::Ready(Some(Err(ReadError::ParseError(e)))) => {
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// Treat stream as dead on parse errors, too (for now...)
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self.state = ClientState::Disconnected;
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return Poll::Ready(Some(Event::Disconnected(
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io::Error::new(io::ErrorKind::InvalidData, e).into(),
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)));
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}
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Poll::Ready(Some(Err(ReadError::SoftTimeout))) => {
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// TODO: do something smart about this.
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}
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Poll::Ready(Some(Ok(XmppStreamElement::Stanza(stanza)))) => {
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// Receive stanza
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self.state = ClientState::Connected {
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stream,
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features,
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bound_jid,
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};
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return Poll::Ready(Some(Event::Stanza(stanza)));
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}
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Poll::Ready(Some(Ok(_))) => {
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// We ignore these for now.
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}
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Poll::Pending => {
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// Try again later
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self.state = ClientState::Connected {
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stream,
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features,
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bound_jid,
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};
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return Poll::Pending;
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}
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}
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}
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}
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}
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}
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}
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/// Outgoing XMPP packets
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///
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/// See `send_stanza()` for an `async fn`
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impl<C: ServerConnector> Sink<Stanza> for Client<C> {
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type Error = Error;
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fn start_send(mut self: Pin<&mut Self>, item: Stanza) -> Result<(), Self::Error> {
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match self.state {
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ClientState::Connected { ref mut stream, .. } => {
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Pin::new(stream).start_send(&item).map_err(|e| e.into())
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}
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_ => Err(Error::InvalidState),
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}
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}
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fn poll_ready(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
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match self.state {
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ClientState::Connected { ref mut stream, .. } => <XmppStream<C::Stream> as Sink<
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&XmppStreamElement,
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>>::poll_ready(
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Pin::new(stream), cx
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)
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.map_err(|e| e.into()),
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_ => Poll::Pending,
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}
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}
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fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
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match self.state {
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ClientState::Connected { ref mut stream, .. } => <XmppStream<C::Stream> as Sink<
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&XmppStreamElement,
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>>::poll_flush(
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Pin::new(stream), cx
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)
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.map_err(|e| e.into()),
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_ => Poll::Pending,
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}
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}
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fn poll_close(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
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match self.state {
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ClientState::Connected { ref mut stream, .. } => <XmppStream<C::Stream> as Sink<
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&XmppStreamElement,
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>>::poll_close(
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Pin::new(stream), cx
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)
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.map_err(|e| e.into()),
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_ => Poll::Pending,
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}
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}
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}
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