Up to now, the xmpp-rs projects have been very strict about incoming
data. This has served us, as developers of the libraries, well,
uncovering bugs in our and remote implementations which we could then
get fixed.
However, this behaviour is unexpected to users of the library. In the
XMPP world, unexpected child elements and attributes are generally
expected to be ignored. While this could be opted-into previously, the
feature flag for that sounded more dangerous than it was
("disable-validation"). In addition, the tribal knowledge needed to know
about that feature flag may not have reached some people who tried the
library and gave up because of that.
With this change, we make the non-pedantic behaviour the default. For
development and debugging purposes, users can always opt into the
pedantic behaviour as needed, using the newly-introduced `pedantic`
feature flags on all affected crates.
This doesn't fix all of the clippy warnings in these crates. There are
decisions that needs to be made in there that I'm not willing to make.
Signed-off-by: pep <pep@bouah.net>
That way, callers can put multiple candidate implementations in, for
example, a sorted vector and more efficiently select candidates to try
when looking at a new element.
That way, we don't need to know the specific type of iterator or even
iteree anymore. This can turn out useful when working with `Box<dyn _>`,
that is, in contexts where we don't know the (possible or actual) types
at compile time.
It is not necessary anymore, because we switched from `IntoXml` to
`AsXml`, allowing `transform` to work with a reference instead of
consuming its input.
Before that, `try_from_element` was the only way to fallibly attempt to
parse something from `Element` without having to clone the entire DOM.
This was a bit tricky to build, because it is possible to have an
indirection through a `static` there. Thanks to Rust's extensive
const-fn capabilities, though, it's in fact possible to cover all cases.
We still do two different checks to improve user experience. If we can,
from within the proc macro, determine that two fields refer to the same
XML attribute (because their namespace/name values use the same Rust
tokens), then we reject the fields with a clear error message pointing
at both fields.
In the other case, when there's e.g. `#[xml(lang)]` and
`#[xml(attribute(namespace = rxml::XMLNS_XML, name = "lang"))]`, the
macro cannot be sure that XMLNS_XML is in fact the XML namespace. For
that case, we generate code which is evaluated at compile time (and
has no runtime impact) which panics if the namespace and name of two
attribute-matching fields is the same.
The error message will be less clear (because it contains extra,
unchangeable wording like "evaluation of constant value failed" and "the
evaluated program panicked at", which may be a bit confusing) than the
message generated by the macros themselves, but it's a price we have to
pay unfortunately.
Note that this check may seem cosmetic and purely for better user
experience, but it is in fact needed to avoid generating not-well-formed
and/or not-namespace-well-formed XML: As `AsXml` generates `xso::Item`,
where each attribute is emitted separated (and not aggregated in a
map structure), a naive (and efficient) implementation of a writer might
not double-check that no duplicate attributes are generated.
Because this attribute may occur in random places, it makes no sense
failing on it. We discard it after attribute processing though, so it
can still be captured by structs which are explicitly interested in it.
The test case which is added fails to compile unless one puts the
`parent` field before the `id` field. The cause is explained somewhat by
the change, but I'll spell it out here nontheless.
Previously, the loop in `Compound::make_as_item_iter_statemachine`
assumed that the serialisation order of fields would match their
declaration order. That is not generally true: attributes must be
serialised before element content, because they must be emitted before
the element header is closed.
This change thus splits the generated states into "header" states (for
everything before the end of the element header (think `>`)) and
"body" states (for everything after and including the end of the
element header). After all fields have been processed, we can then
add the data fields of the body fields to the header states so that
they are carried through the generated state machine until they are
needed in the body.
They really clutter the documentation, because they show up in the
module's index. Downside is that users can't inspect the documentation
of those types anymore, but it's not useful anyway: the parts are
private and they just impl some traits.
This allows exactly one arbitrary payload in any element, and is handled
after every other element with a more specific matcher has been parsed.
Both the #[xml(element(n = 1))] meta and its shortcut #[xml(element)]
are allowed and treated the exact same way.
The `xso::text::Base64` struct remains as a shorthand (because frankly,
I find the const names in the base64 crate very unwieldly), but you can
now use any of the base64 engines as codec.
We can do this because we know that `x < y` cannot create a
`TextCodec<T>` for any `T`. This is because `<` is guaranteed to return
a boolean value, and we simply don't implement `TextCodec<T>` on bool.
This allows stateful or configurable codecs without having to express
all configuration in the type name itself. For example, we could have a
Base64 type with configurable Base64 engines without having to duplicate
the Base64 type itself.
(Note that the different engines in the Base64 crate are values, not
types.)
In 1265f4b, we introduced a change which may cause a conflict of type
names when deriving the traits on two different types. While a
workaround existed (use `mod`s to isolate the implementation), that is
ugly.
This commit allows overriding the choice of type names.