Reorganized client modules

This commit is contained in:
xmppftw xmppftw 2024-08-11 11:53:20 +02:00 committed by xmpp ftw
commit e6863bd9dd
5 changed files with 183 additions and 178 deletions

View file

@ -0,0 +1,184 @@
use futures::{task::Poll, Future, Sink, Stream};
use std::mem::replace;
use std::pin::Pin;
use std::task::Context;
use tokio::task::JoinHandle;
use crate::{
client::login::client_login,
connect::{AsyncReadAndWrite, ServerConnector},
error::{Error, ProtocolError},
proto::{Packet, XmppStream},
Client, Event,
};
pub(crate) enum ClientState<S: AsyncReadAndWrite> {
Invalid,
Disconnected,
Connecting(JoinHandle<Result<XmppStream<S>, Error>>),
Connected(XmppStream<S>),
}
/// Incoming XMPP events
///
/// In an `async fn` you may want to use this with `use
/// futures::stream::StreamExt;`
impl<C: ServerConnector> Stream for Client<C> {
type Item = Event;
/// Low-level read on the XMPP stream, allowing the underlying
/// machinery to:
///
/// * connect,
/// * starttls,
/// * authenticate,
/// * bind a session, and finally
/// * receive stanzas
///
/// ...for your client
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Option<Self::Item>> {
let state = replace(&mut self.state, ClientState::Invalid);
match state {
ClientState::Invalid => panic!("Invalid client state"),
ClientState::Disconnected if self.reconnect => {
// TODO: add timeout
let connect = tokio::spawn(client_login(
self.connector.clone(),
self.jid.clone(),
self.password.clone(),
));
self.state = ClientState::Connecting(connect);
self.poll_next(cx)
}
ClientState::Disconnected => {
self.state = ClientState::Disconnected;
Poll::Ready(None)
}
ClientState::Connecting(mut connect) => match Pin::new(&mut connect).poll(cx) {
Poll::Ready(Ok(Ok(stream))) => {
let bound_jid = stream.jid.clone();
self.state = ClientState::Connected(stream);
Poll::Ready(Some(Event::Online {
bound_jid,
resumed: false,
}))
}
Poll::Ready(Ok(Err(e))) => {
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(e.into())));
}
Poll::Ready(Err(e)) => {
self.state = ClientState::Disconnected;
panic!("connect task: {}", e);
}
Poll::Pending => {
self.state = ClientState::Connecting(connect);
Poll::Pending
}
},
ClientState::Connected(mut stream) => {
// Poll sink
match Pin::new(&mut stream).poll_ready(cx) {
Poll::Pending => (),
Poll::Ready(Ok(())) => (),
Poll::Ready(Err(e)) => {
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(e.into())));
}
};
// Poll stream
//
// This needs to be a loop in order to ignore packets we dont care about, or those
// we want to handle elsewhere. Returning something isnt correct in those two
// cases because it would signal to tokio that the XmppStream is also done, while
// there could be additional packets waiting for us.
//
// The proper solution is thus a loop which we exit once we have something to
// return.
loop {
match Pin::new(&mut stream).poll_next(cx) {
Poll::Ready(None) => {
// EOF
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(Error::Disconnected)));
}
Poll::Ready(Some(Ok(Packet::Stanza(stanza)))) => {
// Receive stanza
self.state = ClientState::Connected(stream);
return Poll::Ready(Some(Event::Stanza(stanza)));
}
Poll::Ready(Some(Ok(Packet::Text(_)))) => {
// Ignore text between stanzas
}
Poll::Ready(Some(Ok(Packet::StreamStart(_)))) => {
// <stream:stream>
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(
ProtocolError::InvalidStreamStart.into(),
)));
}
Poll::Ready(Some(Ok(Packet::StreamEnd))) => {
// End of stream: </stream:stream>
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(Error::Disconnected)));
}
Poll::Pending => {
// Try again later
self.state = ClientState::Connected(stream);
return Poll::Pending;
}
Poll::Ready(Some(Err(e))) => {
self.state = ClientState::Disconnected;
return Poll::Ready(Some(Event::Disconnected(e.into())));
}
}
}
}
}
}
}
/// Outgoing XMPP packets
///
/// See `send_stanza()` for an `async fn`
impl<C: ServerConnector> Sink<Packet> for Client<C> {
type Error = Error;
fn start_send(mut self: Pin<&mut Self>, item: Packet) -> Result<(), Self::Error> {
match self.state {
ClientState::Connected(ref mut stream) => {
Pin::new(stream).start_send(item).map_err(|e| e.into())
}
_ => Err(Error::InvalidState),
}
}
fn poll_ready(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
match self.state {
ClientState::Connected(ref mut stream) => {
Pin::new(stream).poll_ready(cx).map_err(|e| e.into())
}
_ => Poll::Pending,
}
}
fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
match self.state {
ClientState::Connected(ref mut stream) => {
Pin::new(stream).poll_flush(cx).map_err(|e| e.into())
}
_ => Poll::Pending,
}
}
fn poll_close(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Result<(), Self::Error>> {
match self.state {
ClientState::Connected(ref mut stream) => {
Pin::new(stream).poll_close(cx).map_err(|e| e.into())
}
_ => Poll::Pending,
}
}
}