Add a message parser, along with a dependency on jid.
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3 changed files with 241 additions and 37 deletions
43
src/lib.rs
43
src/lib.rs
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@ -1,13 +1,14 @@
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//! A crate parsing common XMPP elements into Rust structures.
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//!
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//! The main entrypoint is `parse_message_payload`, it takes a minidom
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//! `Element` reference and optionally returns `Some(MessagePayload)` if the
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//! parsing succeeded.
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//! Each module implements a `parse` function, which takes a minidom
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//! `Element` reference and returns `Some(MessagePayload)` if the parsing
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//! succeeded, None otherwise.
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//!
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//! Parsed structs can then be manipulated internally, and serialised back
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//! before being sent over the wire.
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extern crate minidom;
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extern crate jid;
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extern crate base64;
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use minidom::Element;
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@ -16,6 +17,8 @@ pub mod error;
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/// XML namespace definitions used through XMPP.
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pub mod ns;
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/// RFC 6120: Extensible Messaging and Presence Protocol (XMPP): Core
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pub mod message;
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/// RFC 6120: Extensible Messaging and Presence Protocol (XMPP): Core
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pub mod body;
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@ -66,37 +69,3 @@ pub mod eme;
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/// XEP-0390: Entity Capabilities 2.0
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pub mod ecaps2;
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/// Lists every known payload of a `<message/>`.
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#[derive(Debug)]
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pub enum MessagePayload {
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Body(body::Body),
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ChatState(chatstates::ChatState),
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Receipt(receipts::Receipt),
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Delay(delay::Delay),
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Attention(attention::Attention),
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MessageCorrect(message_correct::Replace),
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ExplicitMessageEncryption(eme::ExplicitMessageEncryption),
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}
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/// Parse one of the payloads of a `<message/>` element, and return `Some` of a
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/// `MessagePayload` if parsing it succeeded, `None` otherwise.
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pub fn parse_message_payload(elem: &Element) -> Option<MessagePayload> {
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if let Ok(body) = body::parse_body(elem) {
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Some(MessagePayload::Body(body))
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} else if let Ok(chatstate) = chatstates::parse_chatstate(elem) {
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Some(MessagePayload::ChatState(chatstate))
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} else if let Ok(receipt) = receipts::parse_receipt(elem) {
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Some(MessagePayload::Receipt(receipt))
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} else if let Ok(delay) = delay::parse_delay(elem) {
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Some(MessagePayload::Delay(delay))
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} else if let Ok(attention) = attention::parse_attention(elem) {
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Some(MessagePayload::Attention(attention))
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} else if let Ok(replace) = message_correct::parse_replace(elem) {
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Some(MessagePayload::MessageCorrect(replace))
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} else if let Ok(eme) = eme::parse_explicit_message_encryption(elem) {
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Some(MessagePayload::ExplicitMessageEncryption(eme))
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} else {
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None
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}
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}
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