resolve deadlock, fix component.rs
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b2a18f8e3e
commit
1550c52552
5 changed files with 55 additions and 50 deletions
35
src/event.rs
35
src/event.rs
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@ -4,6 +4,7 @@ use std::fmt::Debug;
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use std::collections::BTreeMap;
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use std::cmp::Ordering;
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use std::mem;
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use std::sync::Mutex;
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use minidom::Element;
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@ -72,21 +73,21 @@ pub enum Propagation {
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/// An event dispatcher, this takes care of dispatching events to their respective handlers.
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pub struct Dispatcher {
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handlers: BTreeMap<TypeId, Vec<Record<Priority, Box<EventHandler>>>>,
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queue: Vec<(TypeId, AbstractEvent)>,
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handlers: Mutex<BTreeMap<TypeId, Vec<Record<Priority, Box<EventHandler>>>>>,
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queue: Mutex<Vec<(TypeId, AbstractEvent)>>,
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}
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impl Dispatcher {
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/// Create a new `Dispatcher`.
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pub fn new() -> Dispatcher {
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Dispatcher {
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handlers: BTreeMap::new(),
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queue: Vec::new(),
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handlers: Mutex::new(BTreeMap::new()),
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queue: Mutex::new(Vec::new()),
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}
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}
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/// Register an event handler.
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pub fn register<E, F>(&mut self, priority: Priority, func: F)
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pub fn register<E, F>(&self, priority: Priority, func: F)
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where
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E: Event,
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F: Fn(&E) -> Propagation + 'static {
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@ -110,24 +111,28 @@ impl Dispatcher {
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func: func,
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_marker: PhantomData,
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}) as Box<EventHandler>;
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let ent = self.handlers.entry(TypeId::of::<E>())
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.or_insert_with(|| Vec::new());
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let mut guard = self.handlers.lock().unwrap();
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let ent = guard.entry(TypeId::of::<E>())
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.or_insert_with(|| Vec::new());
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ent.push(Record(priority, handler));
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ent.sort();
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}
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/// Append an event to the queue.
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pub fn dispatch<E>(&mut self, event: E) where E: Event {
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self.queue.push((TypeId::of::<E>(), AbstractEvent::new(event)));
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pub fn dispatch<E>(&self, event: E) where E: Event {
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self.queue.lock().unwrap().push((TypeId::of::<E>(), AbstractEvent::new(event)));
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}
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/// Flush all events in the queue so they can be handled by their respective handlers.
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/// Returns whether there are still pending events.
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pub fn flush(&mut self) -> bool {
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pub fn flush(&self) -> bool {
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let mut q = Vec::new();
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mem::swap(&mut self.queue, &mut q);
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{
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let mut my_q = self.queue.lock().unwrap();
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mem::swap(my_q.as_mut(), &mut q);
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}
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'evts: for (t, evt) in q {
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if let Some(handlers) = self.handlers.get_mut(&t) {
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if let Some(handlers) = self.handlers.lock().unwrap().get_mut(&t) {
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for &mut Record(_, ref mut handler) in handlers {
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match handler.handle(&evt) {
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Propagation::Stop => { continue 'evts; },
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@ -136,12 +141,12 @@ impl Dispatcher {
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}
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}
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}
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!self.queue.is_empty()
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!self.queue.lock().unwrap().is_empty()
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}
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/// Flushes all events, like `flush`, but keeps doing this until there is nothing left in the
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/// queue.
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pub fn flush_all(&mut self) {
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pub fn flush_all(&self) {
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while self.flush() {}
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}
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}
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@ -176,7 +181,7 @@ mod tests {
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#[test]
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#[should_panic(expected = "success")]
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fn test() {
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let mut disp = Dispatcher::new();
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let disp = Dispatcher::new();
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#[derive(Debug)]
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struct MyEvent {
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