fix: allow to build miniooni for windows (#520)
I need to run test on Windows and I just discovered that: 1. the `errno_unix.go` filename does not mean anything because `unix` is not a valid platform, so we need a filename for each platform that we care about; 2. on Windows we need to use WSA prefixed names; 3. `i/e/session_psiphon.go` was not building because of the migration from `netxlite/iox` to `netxlite`. This diff attempts to fix all three issues. The reference issue is https://github.com/ooni/probe/issues/1733, because I was working on such an issue.
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9ef4d9df7d
commit
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11 changed files with 188 additions and 53 deletions
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@ -1,5 +1,5 @@
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// Code generated by go generate; DO NOT EDIT.
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// Generated: 2021-09-28 12:05:19.868647 +0200 CEST m=+0.105301959
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// Generated: 2021-09-28 18:13:54.361886 +0200 CEST m=+0.453564501
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package netxlite
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@ -16,7 +16,6 @@ const (
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//
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// System errors
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//
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FailureOperationCanceled = "operation_canceled"
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FailureConnectionRefused = "connection_refused"
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FailureConnectionReset = "connection_reset"
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FailureHostUnreachable = "host_unreachable"
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@ -67,7 +66,6 @@ const (
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// failureMap lists all failures so we can match them
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// when they are wrapped by quic.TransportError.
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var failuresMap = map[string]string{
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"operation_canceled": "operation_canceled",
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"connection_refused": "connection_refused",
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"connection_reset": "connection_reset",
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"host_unreachable": "host_unreachable",
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@ -120,8 +118,6 @@ func classifySyscallError(err error) string {
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return ""
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}
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switch errno {
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case ECANCELED:
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return FailureOperationCanceled
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case ECONNREFUSED:
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return FailureConnectionRefused
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case ECONNRESET:
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