feat: tlsping and tcpping using step-by-step (#815)

## Checklist

- [x] I have read the [contribution guidelines](https://github.com/ooni/probe-cli/blob/master/CONTRIBUTING.md)
- [x] reference issue for this pull request: https://github.com/ooni/probe/issues/2158
- [x] if you changed anything related how experiments work and you need to reflect these changes in the ooni/spec repository, please link to the related ooni/spec pull request: https://github.com/ooni/spec/pull/250

## Description

This diff refactors the codebase to reimplement tlsping and tcpping
to use the step-by-step measurements style.

See docs/design/dd-003-step-by-step.md for more information on the
step-by-step measurement style.
This commit is contained in:
Simone Basso 2022-07-01 12:22:22 +02:00 committed by GitHub
commit 5ebdeb56ca
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48 changed files with 2825 additions and 299 deletions

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@ -292,6 +292,76 @@ type TLSHandshaker interface {
net.Conn, tls.ConnectionState, error)
}
// Trace allows to collect measurement traces. A trace is injected into
// netx operations using context.WithValue. Netx code retrieves the trace
// using context.Value. See docs/design/dd-003-step-by-step.md for the
// design document explaining why we implemented context-based tracing.
type Trace interface {
// TimeNow returns the current time. Normally, this should be the same
// value returned by time.Now but you may want to manipulate the time
// returned when testing to have deterministic tests. To this end, you
// can use functionality exported by the ./internal/testingx pkg.
TimeNow() time.Time
// OnConnectDone is called when connect terminates.
//
// Arguments:
//
// - started is when we called connect;
//
// - network is the network we're using (one of "tcp" and "udp");
//
// - domain is the domain for which we're calling connect. If the user called
// connect for an IP address and a port, then domain will be an IP address;
//
// - remoteAddr is the TCP endpoint with which we are connecting: it will
// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
//
// - err is the result of connect: either an error or nil;
//
// - finished is when connect returned.
//
// The error passed to this function will always be wrapped such that the
// string returned by Error is an OONI error.
OnConnectDone(
started time.Time, network, domain, remoteAddr string, err error, finished time.Time)
// OnTLSHandshakeStart is called when the TLS handshake starts.
//
// Arguments:
//
// - now is the moment before we start the handshake;
//
// - remoteAddr is the TCP endpoint with which we are connecting: it will
// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
//
// - config is the non-nil TLS config we're using.
OnTLSHandshakeStart(now time.Time, remoteAddr string, config *tls.Config)
// OnTLSHandshakeDone is called when the TLS handshake terminates.
//
// Arguments:
//
// - started is when we started the handshake;
//
// - remoteAddr is the TCP endpoint with which we are connecting: it will
// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
//
// - config is the non-nil TLS config we're using;
//
// - state is the state of the TLS connection after the handshake, where all
// fields are zero-initialized if the handshake failed;
//
// - err is the result of the handshake: either an error or nil;
//
// - finished is right after the handshake.
//
// The error passed to this function will always be wrapped such that the
// string returned by Error is an OONI error.
OnTLSHandshakeDone(started time.Time, remoteAddr string, config *tls.Config,
state tls.ConnectionState, err error, finished time.Time)
}
// UDPLikeConn is a net.PacketConn with some extra functions
// required to convince the QUIC library (lucas-clemente/quic-go)
// to inflate the receive buffer of the connection.