feat: tlsping and tcpping using step-by-step (#815)
## Checklist - [x] I have read the [contribution guidelines](https://github.com/ooni/probe-cli/blob/master/CONTRIBUTING.md) - [x] reference issue for this pull request: https://github.com/ooni/probe/issues/2158 - [x] if you changed anything related how experiments work and you need to reflect these changes in the ooni/spec repository, please link to the related ooni/spec pull request: https://github.com/ooni/spec/pull/250 ## Description This diff refactors the codebase to reimplement tlsping and tcpping to use the step-by-step measurements style. See docs/design/dd-003-step-by-step.md for more information on the step-by-step measurement style.
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48 changed files with 2825 additions and 299 deletions
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@ -292,6 +292,76 @@ type TLSHandshaker interface {
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net.Conn, tls.ConnectionState, error)
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}
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// Trace allows to collect measurement traces. A trace is injected into
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// netx operations using context.WithValue. Netx code retrieves the trace
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// using context.Value. See docs/design/dd-003-step-by-step.md for the
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// design document explaining why we implemented context-based tracing.
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type Trace interface {
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// TimeNow returns the current time. Normally, this should be the same
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// value returned by time.Now but you may want to manipulate the time
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// returned when testing to have deterministic tests. To this end, you
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// can use functionality exported by the ./internal/testingx pkg.
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TimeNow() time.Time
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// OnConnectDone is called when connect terminates.
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//
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// Arguments:
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//
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// - started is when we called connect;
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//
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// - network is the network we're using (one of "tcp" and "udp");
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//
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// - domain is the domain for which we're calling connect. If the user called
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// connect for an IP address and a port, then domain will be an IP address;
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//
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// - remoteAddr is the TCP endpoint with which we are connecting: it will
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// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
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//
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// - err is the result of connect: either an error or nil;
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//
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// - finished is when connect returned.
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//
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// The error passed to this function will always be wrapped such that the
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// string returned by Error is an OONI error.
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OnConnectDone(
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started time.Time, network, domain, remoteAddr string, err error, finished time.Time)
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// OnTLSHandshakeStart is called when the TLS handshake starts.
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//
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// Arguments:
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//
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// - now is the moment before we start the handshake;
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//
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// - remoteAddr is the TCP endpoint with which we are connecting: it will
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// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
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//
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// - config is the non-nil TLS config we're using.
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OnTLSHandshakeStart(now time.Time, remoteAddr string, config *tls.Config)
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// OnTLSHandshakeDone is called when the TLS handshake terminates.
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//
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// Arguments:
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//
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// - started is when we started the handshake;
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//
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// - remoteAddr is the TCP endpoint with which we are connecting: it will
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// consist of an IP address and a port (e.g., 8.8.8.8:443, [::1]:5421);
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//
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// - config is the non-nil TLS config we're using;
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//
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// - state is the state of the TLS connection after the handshake, where all
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// fields are zero-initialized if the handshake failed;
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//
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// - err is the result of the handshake: either an error or nil;
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//
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// - finished is right after the handshake.
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//
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// The error passed to this function will always be wrapped such that the
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// string returned by Error is an OONI error.
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OnTLSHandshakeDone(started time.Time, remoteAddr string, config *tls.Config,
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state tls.ConnectionState, err error, finished time.Time)
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}
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// UDPLikeConn is a net.PacketConn with some extra functions
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// required to convince the QUIC library (lucas-clemente/quic-go)
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// to inflate the receive buffer of the connection.
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