refactor(netxlite): hide details without breaking the rest of the tree (#454)
## Description This PR continues the refactoring of `netx` under the following principles: 1. do not break the rest of the tree and do not engage in extensive tree-wide refactoring yet 2. move under `netxlite` clearly related subpackages (e.g., `iox`, `netxmocks`) 3. move into `internal/netxlite/internal` stuff that is clearly private of `netxlite` 4. hide implementation details in `netxlite` pending new factories 5. refactor `tls` code in `netxlite` to clearly separate `crypto/tls` code from `utls` code After each commit, I run `go test -short -race ./...` locally. Each individual commit explains what it does. I will squash, but this operation will preserve the original commit titles, so this will give further insight on each step. ## Commits * refactor: rename netxmocks -> netxlite/mocks Part of https://github.com/ooni/probe/issues/1591 * refactor: rename quicx -> netxlite/quicx See https://github.com/ooni/probe/issues/1591 * refactor: rename iox -> netxlite/iox Regenerate sources and make sure the tests pass. See https://github.com/ooni/probe/issues/1591. * refactor(iox): move MockableReader to netxlite/mocks See https://github.com/ooni/probe/issues/1591 * refactor(netxlite): generator is an implementation detail See https://github.com/ooni/probe/issues/1591 * refactor(netxlite): separate tls and utls code See https://github.com/ooni/probe/issues/1591 * refactor(netxlite): hide most types but keep old names as legacy With this change we avoid breaking the rest of the tree, but we start hiding some implementation details a bit. Factories will follow. See https://github.com/ooni/probe/issues/1591
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137 changed files with 1244 additions and 1173 deletions
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@ -14,39 +14,39 @@ type Resolver interface {
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LookupHost(ctx context.Context, hostname string) (addrs []string, err error)
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}
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// ResolverSystem is the system resolver.
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type ResolverSystem struct{}
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// resolverSystem is the system resolver.
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type resolverSystem struct{}
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var _ Resolver = &ResolverSystem{}
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var _ Resolver = &resolverSystem{}
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// LookupHost implements Resolver.LookupHost.
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func (r *ResolverSystem) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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func (r *resolverSystem) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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return net.DefaultResolver.LookupHost(ctx, hostname)
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}
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// Network implements Resolver.Network.
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func (r *ResolverSystem) Network() string {
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func (r *resolverSystem) Network() string {
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return "system"
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}
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// Address implements Resolver.Address.
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func (r *ResolverSystem) Address() string {
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func (r *resolverSystem) Address() string {
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return ""
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}
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// DefaultResolver is the resolver we use by default.
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var DefaultResolver = &ResolverSystem{}
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var DefaultResolver = &resolverSystem{}
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// ResolverLogger is a resolver that emits events
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type ResolverLogger struct {
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// resolverLogger is a resolver that emits events
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type resolverLogger struct {
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Resolver
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Logger Logger
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}
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var _ Resolver = &ResolverLogger{}
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var _ Resolver = &resolverLogger{}
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// LookupHost returns the IP addresses of a host
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func (r *ResolverLogger) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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func (r *resolverLogger) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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r.Logger.Debugf("resolve %s...", hostname)
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start := time.Now()
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addrs, err := r.Resolver.LookupHost(ctx, hostname)
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@ -64,7 +64,7 @@ type resolverNetworker interface {
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}
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// Network implements Resolver.Network.
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func (r *ResolverLogger) Network() string {
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func (r *resolverLogger) Network() string {
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if rn, ok := r.Resolver.(resolverNetworker); ok {
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return rn.Network()
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}
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@ -76,22 +76,22 @@ type resolverAddresser interface {
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}
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// Address implements Resolver.Address.
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func (r *ResolverLogger) Address() string {
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func (r *resolverLogger) Address() string {
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if ra, ok := r.Resolver.(resolverAddresser); ok {
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return ra.Address()
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}
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return ""
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}
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// ResolverIDNA supports resolving Internationalized Domain Names.
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// resolverIDNA supports resolving Internationalized Domain Names.
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//
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// See RFC3492 for more information.
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type ResolverIDNA struct {
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type resolverIDNA struct {
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Resolver
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}
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// LookupHost implements Resolver.LookupHost.
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func (r *ResolverIDNA) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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func (r *resolverIDNA) LookupHost(ctx context.Context, hostname string) ([]string, error) {
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host, err := idna.ToASCII(hostname)
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if err != nil {
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return nil, err
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@ -100,7 +100,7 @@ func (r *ResolverIDNA) LookupHost(ctx context.Context, hostname string) ([]strin
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}
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// Network implements Resolver.Network.
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func (r *ResolverIDNA) Network() string {
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func (r *resolverIDNA) Network() string {
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if rn, ok := r.Resolver.(resolverNetworker); ok {
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return rn.Network()
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}
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@ -108,7 +108,7 @@ func (r *ResolverIDNA) Network() string {
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}
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// Address implements Resolver.Address.
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func (r *ResolverIDNA) Address() string {
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func (r *resolverIDNA) Address() string {
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if ra, ok := r.Resolver.(resolverAddresser); ok {
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return ra.Address()
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}
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