refactor(tunnel): remove nil tunnels hack (#296)
* refactor(tunnel): remove nil tunnels hack This code was originally introduced because a tunnel could be nil in session.go. I have verified that every invocation of tunnel.Start is careful to ensure that we have a tunnel name and that we don't manipulate a nil tunnel. For this reason, I'd rather remove this tricky bit of code and further simplify the tunnel code. Part of https://github.com/ooni/probe/issues/985 * even better docs
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7 changed files with 69 additions and 82 deletions
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@ -30,26 +30,18 @@ type torTunnel struct {
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}
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// BootstrapTime returns the bootstrap time
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func (tt *torTunnel) BootstrapTime() (duration time.Duration) {
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if tt != nil {
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duration = tt.bootstrapTime
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}
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return
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func (tt *torTunnel) BootstrapTime() time.Duration {
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return tt.bootstrapTime
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}
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// SOCKS5ProxyURL returns the URL of the SOCKS5 proxy
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func (tt *torTunnel) SOCKS5ProxyURL() (url *url.URL) {
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if tt != nil {
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url = tt.proxy
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}
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return
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func (tt *torTunnel) SOCKS5ProxyURL() *url.URL {
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return tt.proxy
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}
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// Stop stops the Tor tunnel
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func (tt *torTunnel) Stop() {
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if tt != nil {
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tt.instance.Close()
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}
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tt.instance.Close()
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}
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// TODO(bassosimone): the current design is such that we have a bunch of
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