refactor: move bytecounter to internal (#391)
It's generic enough to live outside of engine/netx. Occurred to me while working on https://github.com/ooni/probe/issues/1687.
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14 changed files with 23 additions and 20 deletions
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package bytecounter
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import "github.com/ooni/probe-cli/v3/internal/atomicx"
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// Counter counts bytes sent and received.
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type Counter struct {
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Received *atomicx.Int64
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Sent *atomicx.Int64
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}
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// New creates a new Counter.
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func New() *Counter {
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return &Counter{Received: &atomicx.Int64{}, Sent: &atomicx.Int64{}}
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}
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// CountBytesSent adds count to the bytes sent counter.
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func (c *Counter) CountBytesSent(count int) {
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c.Sent.Add(int64(count))
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}
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// CountKibiBytesSent adds 1024*count to the bytes sent counter.
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func (c *Counter) CountKibiBytesSent(count float64) {
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c.Sent.Add(int64(1024 * count))
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}
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// BytesSent returns the bytes sent so far.
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func (c *Counter) BytesSent() int64 {
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return c.Sent.Load()
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}
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// KibiBytesSent returns the KiB sent so far.
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func (c *Counter) KibiBytesSent() float64 {
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return float64(c.BytesSent()) / 1024
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}
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// CountBytesReceived adds count to the bytes received counter.
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func (c *Counter) CountBytesReceived(count int) {
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c.Received.Add(int64(count))
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}
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// CountKibiBytesReceived adds 1024*count to the bytes received counter.
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func (c *Counter) CountKibiBytesReceived(count float64) {
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c.Received.Add(int64(1024 * count))
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}
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// BytesReceived returns the bytes received so far.
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func (c *Counter) BytesReceived() int64 {
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return c.Received.Load()
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}
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// KibiBytesReceived returns the KiB received so far.
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func (c *Counter) KibiBytesReceived() float64 {
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return float64(c.BytesReceived()) / 1024
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}
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